#1349: Kat & Carter

KAT & CARTER

HALO MINIMATES

I own an amusingly small quantity of Halo Minimates.  How amusingly small?  Well, this will be my third and final Halo Minimates review.  More amusing?  I don’t actually like either of the characters in this set.  Why do I have them?  Read on to find out.  Onto the review!

THE FIGURES THEMSELVES

This pair was released in the second Toys R Us exclusive series of Halo Minimates, as the resident Halo: Reach pairing in the assortment.

KAT

“As second in command of Noble Team, Lieutenant Commander Kat was considered an exemplary soldier and brilliant cryptanalyst. Even during times of limited intel, her ability to read a situation and react accordingly was considered supernatural, making her invaluable to the team.”

Of the two figures in this set, Kat’s the one I loathe the most.  God does Kat suck.  Especially when she’s driving. She’s like the worst driving AI ever implemented in a video game.  But none of that has anything to do with the figure, I guess.  The figure stands about 2 1/4 inches tall and has 11 points of articulation (she loses one wrist joint and both ankle joints).  She uses the standard ‘mate body, with add-ons for her helmet, chest plate, left shoulder armor and glove, belt, and boots, as well as a unique right arm, which replicates her robotic replacement from the game.  The pieces are on par with the other Halo ‘mates I’ve looked at; not bad overall, but slightly soft around the edges, when it comes to the finer details.  Still, it’s pretty solid.  In terms of paint, Kat’s okay.  The colors seem to match up pretty well with her in-game counterpart, albeit much cleaner than her armor in the game.  Under the armor, there’s a fully detailed face, with hair and everything detailed.  For some reason, the hair has no actual color, but other than that, the detail work is pretty solid.  Kat comes packed with a Magnum handgun.

CARTER

“During the Fall of Reach, Carter was the Commander of an elite team of Spartans referred to as the Noble Team. Charismatic, reassuring, and also known to be cool under pressure, Carter was considered a born leader. He inspired confidence in all of those under his command.”

Okay, so, admittedly, I don’t dislike Carter quite as much as Kat.  Mostly, I just find him sort of “meh,” which isn’t so great when you’re leading a team of fun, colorful characters. I guess not everyone can be Jorge and Emile.  Like Kat, he’s built on the standard body, though he’s got movement on both wrists.  He has add-ons for his helmet, chest armor, gloves, and boots, as well as unique pieces for his upper arms and legs.  He’s a little on the chunky side, but the pieces are generally pretty  nicely sculpted. The paint on Carter is okay; a little on the drab side, and the blue and grey run together, but it’s decent enough.  As with Kat, there’s a fully detailed head under the helmet.  He actually gets hair color, so that’s a nice step up.  Carter includes a DRM battle rifle, which he can only hold with one hand.

THE ME HALF OF THE EQUATION

Okay, Ethan, you don’t like these two, so why do you own them?  Two reasons: 1) I hadn’t yet played the game when I got them, so I didn’t really know the characters, and 2) my local Toys R Us was closing down, and everything was 75% off.  I’m not crazy about the characters, but the figures are actually pretty cool.

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