Guest Review #0040: Vic Viper

VIC VIPER

ZONE OF THE ENDERS (REVOLTECH YAMAGUCHI)

I love robots and space ships. Thankfully, today’s figure gives me both of these. Now, if you saw the title of this post and got exited for a review of the ship from the 1985 Konami arcade game Gradius, you might be thinking, “Where does the robot part come in? It’s just a ship.” That is because this Vic Viper (while hinted to be the same ship from Gradius) comes from the 2003 Konami game Zone of the Enders: The 2nd Runner as a supporting LEV to the leading orbital frame Jehuty. But we’re not here to talk about Jehuty this time, transforming into review mode.

THE FIGURE ITSELF

As mentioned before, this Vic Viper is based on its appearance in Zone of the Enders: The 2nd Runner. The figure is about 5 1/2 inches tall, plus a little extra height from the stand. Vic sports an impressive 65 points of articulation thanks to the extensive use of the standard revolver joints found in Revoltech figures. This makes Vic extremely poseable (almost frustratingly so), but it does disrupt the sculpt ever so slightly in places like the arms and wings. The sculpt work is entirely original to this figure and does a pretty good job capturing all the necessary dimensions and details. Everything is where it should be, although there are a few very minor instances where the mold seams interrupt some of the sculpted details. Vic’s paint is pretty great, barring one or two little spots of bleed, with a lot of really crisp detail work on the barcodes and 74 on his arms, wings, and shoulders. All of the colors match up to the game pretty closely, but what stands out is the slightly pearlescent finish to the white paint which really adds some depth to what could easily have been left a simple flat white. Contrasting that with the purple, dark grey, and metallic gold detailing really makes the figure pop. Vic comes packaged with with a spare set of arms with the hands deployed, 2 slashing effect pieces, a stand, and an extension piece that lets you transform him into ship mode if you want, though it’s a little bit of a hassle getting him there. Vic isn’t without his issues, but all in all, he’s a well made figure with a lot of potential for very dynamic poses.

THE ME HALF OF THE EQUATION

I got Vic Viper a few months after I received the HD remaster of Zone of the Enders for Christmas. Oddly enough, I already had a figure of Jehuty prior to that point, so playing the game only confirmed that I would expand upon this. It took me a little time just getting used to posing him since Vic has joints all over the place, but once I got the hang of it, he turned out to be a bunch of fun.

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