#0644: Roboto

ROBOTO

MASTERS OF THE UNIVERSE

Roboto1

I am, at best, a moderate fan of Masters of the Universe. That’s mostly a timing thing. It was really big in the 80s, but it was completely gone by the time I started collecting in the 90s. My first real exposure to the line was the 2002 relaunch, which I quite enjoyed at the time. I have a handful of characters I really like, but beyond that, I’ve never gotten super hooked on any iteration of the line. Still, I really enjoy the various iterations of the line for what they are, and I do pick up the occasional figure here and there, including today’s focus, Roboto, Heroic Mechanical Warrior.

THE FIGURE ITSELF

Roboto3Roboto was released as part of the 1985 assortment of Mattel’s Masters of the Universe line. He stands roughly 5 ½ inches tall and has 7 points of articulation. That’s actually one more point of articulation than the average MOTU figure, so that’s cool. MOTU figures were generally pretty big on parts re-use, and, while Roboto isn’t completely exempt from that, he has a surprising amount that is exclusive to him. The legs are the same as those used on Trap-Jaw, but the rest of the figure is unique. He’s admittedly a little on the goofy side, but that’s hardly a bad thing. The sculpt features lots of cool hard angles and the “tech-y” details, which gives him a distinctive look. The head is probably one of the goofier aspects of the sculpt, but it does actually present a nice melding of MOTU’s contrasting barbaric and futuristic styles. It’s got a sort of a knight’s helmet look, but also maintains a more classic robot look. The figure takes advantage of the usually empty torso of action figures, and adds some cool gears to represent Roboto’s inner workings. Roboto is somewhat light in paint, being mostly molded in the appropriate colors (the clear plastic on the torso is super cool, by the way), but there’s some minor paintwork for his left hand and boots, as well as a few of the details on his head. The figure is packed with three possible attachments for his right arm: blaster, axe, and claw. All three snap in and out pretty easily, and offer a nice selection of variety. In addition, Roboto features a pretty nifty little action feature; when the figure’s waist is turned, the gears in the torso spin and the mouth guard opens and closes. It’s nothing big, but it’s something.

THE ME HALF OF THE EQUATION

Roboto is another of the figures I got from the Rehoboth Beach branch of Yesterday’s Fun. Like I said, I don’t usually go for MOTU stuff, but I saw Roboto sitting in their glass case and he just called to me. It doesn’t help that I’m a sucker for robots. So, I bought him. He’s cheesy as hell, but I really dig it. He’s a really fun figure! Oh, and I went a whole review without a single Mr. Roboto joke. You’re welcome.

Roboto2

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